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          Templates are starting off points, giving you a few key classes and a level to begin your game.


          Every time you start a new Unreal Engine Project, you start from a Template. Each Template provides a basic starting point for a different type of Project: first-person or third-person shooter games, architectural visualization, product design and manufacturing showcases, virtual production shoots, and more.

          You can explore the Templates that you'll find in the New Project Categories section of the Project Browser when you start a new Project. Each Template is accompanied with a description that points out its use case or some of its notable features.

          Project Browser

          The pages in this section provide additional details on selected Templates, along with links that you can follow to find out more about the topics they cover.

          Select Skin

          Welcome to the new Unreal Engine 4 Documentation site!

          We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

          We'll be sure to let you know when the new system is up and running.

          Post Feedback