unreal.VREDCppVariantTransformOption?

class unreal.VREDCppVariantTransformOption(name='', transform=[[0.0, 0.0, 0.0], [0.0, 0.0, 0.0], [1.0, 1.0, 1.0]])?

Bases: unreal.StructBase

VREDCpp Variant Transform Option

C++ Source:

  • Plugin: DatasmithFBXImporter
  • Module: DatasmithVREDTranslator
  • File: DatasmithVREDImportData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (str): [Read-Write] Name
  • transform (Transform): [Read-Write] Transform
name?

(str) – [Read-Write] Name

transform?

(Transform) – [Read-Write] Transform