unreal.VREDCppVariantGeometryOption?

class unreal.VREDCppVariantGeometryOption(name='', visible_meshes=[], hidden_meshes=[])?

Bases: unreal.StructBase

VREDCpp Variant Geometry Option

C++ Source:

  • Plugin: DatasmithFBXImporter
  • Module: DatasmithVREDTranslator
  • File: DatasmithVREDImportData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • hidden_meshes (Array(str)): [Read-Write] Hidden Meshes
  • name (str): [Read-Write] Name
  • visible_meshes (Array(str)): [Read-Write] Visible Meshes
hidden_meshes?

(Array(str)) – [Read-Write] Hidden Meshes

name?

(str) – [Read-Write] Name

visible_meshes?

(Array(str)) – [Read-Write] Visible Meshes