unreal.VREDCppVariantCameraOption?

class unreal.VREDCppVariantCameraOption(name='', location=[0.0, 0.0, 0.0], rotation=[0.0, 0.0, 0.0])?

Bases: unreal.StructBase

VREDCpp Variant Camera Option

C++ Source:

  • Plugin: DatasmithFBXImporter
  • Module: DatasmithVREDTranslator
  • File: DatasmithVREDImportData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • location (Vector): [Read-Write] Location
  • name (str): [Read-Write] Name
  • rotation (Rotator): [Read-Write] Rotation
location?

(Vector) – [Read-Write] Location

name?

(str) – [Read-Write] Name

rotation?

(Rotator) – [Read-Write] Rotation