unreal.TrackingOffset?

class unreal.TrackingOffset(translation=[0.0, 0.0, 0.0], rotation=[0.0, 0.0, 0.0])?

Bases: unreal.StructBase

Tracking Offset

C++ Source:

  • Plugin: VirtualCamera
  • Module: VirtualCamera
  • File: IVirtualCameraController.h

Editor Properties: (see get_editor_property/set_editor_property)

  • rotation (Rotator): [Read-Write] Rotation
  • translation (Vector): [Read-Write] Translation
rotation?

(Rotator) – [Read-Write] Rotation

translation?

(Vector) – [Read-Write] Translation