unreal.TimeSynthFilterSettings?

class unreal.TimeSynthFilterSettings(filter_type=TimeSynthFilterType.LOW_PASS, cutoff_frequency=0.0, filter_q=0.0)?

Bases: unreal.StructBase

Time Synth Filter Settings

C++ Source:

  • Plugin: TimeSynth
  • Module: TimeSynth
  • File: TimeSynthComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • cutoff_frequency (float): [Read-Write] The filter cutoff frequency
  • filter_q (float): [Read-Write] The filter resonance.
  • filter_type (TimeSynthFilterType): [Read-Write] The type of filter to use.
cutoff_frequency?

(float) – [Read-Write] The filter cutoff frequency

filter_q?

(float) – [Read-Write] The filter resonance.

filter_type?

(TimeSynthFilterType) – [Read-Write] The type of filter to use.