unreal.TextureParameterValue?

class unreal.TextureParameterValue(parameter_info=['None', MaterialParameterAssociation.GLOBAL_PARAMETER, -1], parameter_value=None)?

Bases: unreal.StructBase

Editable texture parameter.

C++ Source:

  • Module: Engine
  • File: MaterialInstance.h

Editor Properties: (see get_editor_property/set_editor_property)

  • parameter_info (MaterialParameterInfo): [Read-Write] Parameter Info
  • parameter_value (Texture): [Read-Write] Parameter Value
parameter_info?

(MaterialParameterInfo) – [Read-Write] Parameter Info

parameter_value?

(Texture) – [Read-Write] Parameter Value