unreal.SteamVRAction?

class unreal.SteamVRAction(name='None', path='')?

Bases: unreal.StructBase

SteamVR actions as defined by the developer

C++ Source:

  • Plugin: SteamVR
  • Module: SteamVRInputDevice
  • File: SteamVRInputDeviceFunctionLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (Name): [Read-Write] The SteamVR name of the action (e.g. Teleport, OpenConsole)
  • path (str): [Read-Write] The path defined for the action (e.g. main/in/{ActionName})
name?

(Name) – [Read-Only] The SteamVR name of the action (e.g. Teleport, OpenConsole)

path?

(str) – [Read-Only] The path defined for the action (e.g. main/in/{ActionName})