unreal.SoundModulationOutput?

class unreal.SoundModulationOutput(transform=[0.0, 1.0, SoundModulatorOutputCurve.LINEAR, 2.5, None, 0.0, 1.0], operator=SoundModulatorOperator.MULTIPLY)?

Bases: unreal.SoundModulationOutputBase

Sound Modulation Output

C++ Source:

  • Plugin: AudioModulation
  • Module: AudioModulation
  • File: SoundModulationPatch.h

Editor Properties: (see get_editor_property/set_editor_property)

  • operator (SoundModulatorOperator): [Read-Write] Operator used when mixing input values
  • transform (SoundModulationOutputTransform): [Read-Write] Final transform before passing to output
operator?

(SoundModulatorOperator) – [Read-Only] Operator used when mixing input values