unreal.SoundModulation?

class unreal.SoundModulation(settings=[])?

Bases: unreal.StructBase

Collection of settings available on sound objects

C++ Source:

  • Module: AudioExtensions
  • File: IAudioExtensionPlugin.h

Editor Properties: (see get_editor_property/set_editor_property)

  • settings (Array(SoundModulationPluginSourceSettingsBase)): [Read-Write] Settings
settings?

(Array(SoundModulationPluginSourceSettingsBase)) – [Read-Write] Settings