unreal.RigUnit_TwoBoneIKSimpleTransforms?

class unreal.RigUnit_TwoBoneIKSimpleTransforms?

Bases: unreal.RigUnit_HighlevelBase

Solves the two bone IK given transforms Note: This node operates in world space!

C++ Source:

  • Plugin: ControlRig
  • Module: ControlRig
  • File: RigUnit_TwoBoneIKSimple.h