unreal.RigUnit_MathVectorRemap?

class unreal.RigUnit_MathVectorRemap?

Bases: unreal.RigUnit_MathVectorBase

Remaps the given value from a source range to a target range for each component

C++ Source:

  • Plugin: ControlRig
  • Module: ControlRig
  • File: RigUnit_MathVector.h