unreal.RigUnit_MathVectorClampLength?

class unreal.RigUnit_MathVectorClampLength?

Bases: unreal.RigUnit_MathVectorBase

Clamps the length of a given vector between a minimum and maximum

C++ Source:

  • Plugin: ControlRig
  • Module: ControlRig
  • File: RigUnit_MathVector.h