unreal.RigUnit_MathFloatIsNearlyZero?

class unreal.RigUnit_MathFloatIsNearlyZero?

Bases: unreal.RigUnit_MathFloatBase

Returns true if the value is nearly zero

C++ Source:

  • Plugin: ControlRig
  • Module: ControlRig
  • File: RigUnit_MathFloat.h