unreal.RigCurve?

class unreal.RigCurve(name='None', index=-1, value=0.0)?

Bases: unreal.RigElement

Rig Curve

C++ Source:

  • Plugin: ControlRig
  • Module: ControlRig
  • File: RigCurveContainer.h

Editor Properties: (see get_editor_property/set_editor_property)

  • index (int32): [Read-Only] Index
  • name (Name): [Read-Write] Name
  • value (float): [Read-Only] Value
value?

(float) – [Read-Only] Value