class unreal.RestrictedGameplayTagTableRow(tag='None', dev_comment='', allow_non_restricted_children=False)?

Bases: unreal.GameplayTagTableRow

Simple struct for a table row in the restricted gameplay tag table and element in the ini list

C++ Source:

  • Module: GameplayTags
  • File: GameplayTagsManager.h

Editor Properties: (see get_editor_property/set_editor_property)

  • allow_non_restricted_children (bool): [Read-Write] Tag specified in the table
  • dev_comment (str): [Read-Write] Developer comment clarifying the usage of a particular tag, not user facing
  • tag (Name): [Read-Write] Tag specified in the table

(bool) – [Read-Only] Tag specified in the table