class unreal.PyTestChildStruct(bool=False, int=0, float=0.0, enum=PyTestEnum.ONE, string='', name='None', text='', string_array=[], string_set=[], string_int_map={})?

Bases: unreal.PyTestStruct

Struct to allow testing of inheritance on Python wrapped types.

C++ Source:

  • Plugin: PythonScriptPlugin
  • Module: PythonScriptPlugin
  • File: PyTest.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bool (bool): [Read-Write] Bool
  • bool_defaults_only (bool): [Read-Write] Bool Defaults Only
  • bool_instance_only (bool): [Read-Write] Bool Instance Only
  • enum (PyTestEnum): [Read-Write] Enum
  • float (float): [Read-Write] Float
  • int (int32): [Read-Write] Int
  • legacy_int (int32): [Read-Write] Legacy Int deprecated: LegacyInt is deprecated. Please use Int instead.
  • name (Name): [Read-Write] Name
  • string (str): [Read-Write] String
  • string_array (Array(str)): [Read-Write] String Array
  • string_int_map (Map(str, int32)): [Read-Write] String Int Map
  • string_set (Set(str)): [Read-Write] String Set
  • text (Text): [Read-Write] Text