unreal.PurchaseItemDetails?

class unreal.PurchaseItemDetails(price='', name='', type=PurchaseType.CONSUMABLE)?

Bases: unreal.StructBase

Purchase Item Details

C++ Source:

  • Plugin: MagicLeap
  • Module: MagicLeap
  • File: InAppPurchaseComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (str): [Read-Write] ! This is the name of the item.
  • price (str): [Read-Write] ! This is the formatted price for the item.
  • type (PurchaseType): [Read-Write] ! This is the type of purchase.
name?

(str) – [Read-Only] ! This is the name of the item.

price?

(str) – [Read-Only] ! This is the formatted price for the item.

type?

(PurchaseType) – [Read-Only] ! This is the type of purchase.