unreal.NavAvoidanceMask?

class unreal.NavAvoidanceMask(group0=False, group1=False, group2=False, group3=False, group4=False, group5=False, group6=False, group7=False, group8=False, group9=False, group10=False, group11=False, group12=False, group13=False, group14=False, group15=False, group16=False, group17=False, group18=False, group19=False, group20=False, group21=False, group22=False, group23=False, group24=False, group25=False, group26=False, group27=False, group28=False, group29=False, group30=False, group31=False)?

Bases: unreal.StructBase

Nav Avoidance Mask

C++ Source:

  • Module: Engine
  • File: NavigationAvoidanceTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • group0 (bool): [Read-Write] Group 0
  • group1 (bool): [Read-Write] Group 1
  • group10 (bool): [Read-Write] Group 10
  • group11 (bool): [Read-Write] Group 11
  • group12 (bool): [Read-Write] Group 12
  • group13 (bool): [Read-Write] Group 13
  • group14 (bool): [Read-Write] Group 14
  • group15 (bool): [Read-Write] Group 15
  • group16 (bool): [Read-Write] Group 16
  • group17 (bool): [Read-Write] Group 17
  • group18 (bool): [Read-Write] Group 18
  • group19 (bool): [Read-Write] Group 19
  • group2 (bool): [Read-Write] Group 2
  • group20 (bool): [Read-Write] Group 20
  • group21 (bool): [Read-Write] Group 21
  • group22 (bool): [Read-Write] Group 22
  • group23 (bool): [Read-Write] Group 23
  • group24 (bool): [Read-Write] Group 24
  • group25 (bool): [Read-Write] Group 25
  • group26 (bool): [Read-Write] Group 26
  • group27 (bool): [Read-Write] Group 27
  • group28 (bool): [Read-Write] Group 28
  • group29 (bool): [Read-Write] Group 29
  • group3 (bool): [Read-Write] Group 3
  • group30 (bool): [Read-Write] Group 30
  • group31 (bool): [Read-Write] Group 31
  • group4 (bool): [Read-Write] Group 4
  • group5 (bool): [Read-Write] Group 5
  • group6 (bool): [Read-Write] Group 6
  • group7 (bool): [Read-Write] Group 7
  • group8 (bool): [Read-Write] Group 8
  • group9 (bool): [Read-Write] Group 9
group0?

(bool) – [Read-Write] Group 0

group1?

(bool) – [Read-Write] Group 1

group10?

(bool) – [Read-Write] Group 10

group11?

(bool) – [Read-Write] Group 11

group12?

(bool) – [Read-Write] Group 12

group13?

(bool) – [Read-Write] Group 13

group14?

(bool) – [Read-Write] Group 14

group15?

(bool) – [Read-Write] Group 15

group16?

(bool) – [Read-Write] Group 16

group17?

(bool) – [Read-Write] Group 17

group18?

(bool) – [Read-Write] Group 18

group19?

(bool) – [Read-Write] Group 19

group2?

(bool) – [Read-Write] Group 2

group20?

(bool) – [Read-Write] Group 20

group21?

(bool) – [Read-Write] Group 21

group22?

(bool) – [Read-Write] Group 22

group23?

(bool) – [Read-Write] Group 23

group24?

(bool) – [Read-Write] Group 24

group25?

(bool) – [Read-Write] Group 25

group26?

(bool) – [Read-Write] Group 26

group27?

(bool) – [Read-Write] Group 27

group28?

(bool) – [Read-Write] Group 28

group29?

(bool) – [Read-Write] Group 29

group3?

(bool) – [Read-Write] Group 3

group30?

(bool) – [Read-Write] Group 30

group31?

(bool) – [Read-Write] Group 31

group4?

(bool) – [Read-Write] Group 4

group5?

(bool) – [Read-Write] Group 5

group6?

(bool) – [Read-Write] Group 6

group7?

(bool) – [Read-Write] Group 7

group8?

(bool) – [Read-Write] Group 8

group9?

(bool) – [Read-Write] Group 9