unreal.MeshReductionArray?

class unreal.MeshReductionArray?

Bases: unreal.StructBase

  • Simple struct to set up LODGroup name on static meshes
  • This is for internal purpose only to allow users to select the name of the LODGroup
  • to apply on static meshes in UDataprepOperationsLibrary::SetLODGroup

C++ Source:

  • Plugin: DataprepEditor
  • Module: DataprepLibraries
  • File: DataprepOperationsLibrary.h