unreal.MagicLeapTrackingMeshInfo?

class unreal.MagicLeapTrackingMeshInfo(timestamp=[0, 0, 0, 0, 0], block_data=[])?

Bases: unreal.StructBase

Response structure for the mesh block info.

C++ Source:

  • Plugin: MagicLeap
  • Module: MagicLeap
  • File: MeshTrackerTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • block_data (Array(MagicLeapMeshBlockInfo)): [Read-Only] The meshinfo returned by the system.
  • timestamp (Timespan): [Read-Only] The response timestamp to a earlier request.
block_data?

(Array(MagicLeapMeshBlockInfo)) – [Read-Only] The meshinfo returned by the system.

timestamp?

(Timespan) – [Read-Only] The response timestamp to a earlier request.