unreal.MagicLeapPlaneBoundary?

class unreal.MagicLeapPlaneBoundary(polygon=[[]], holes=[])?

Bases: unreal.StructBase

Coplanar connected line segments representing the outer boundary of an N-sided polygon.

C++ Source:

  • Plugin: MagicLeap
  • Module: MagicLeapPlanes
  • File: MagicLeapPlanesTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • holes (Array(MagicLeapPolygon)): [Read-Write] A polygon may contains multiple holes.
  • polygon (MagicLeapPolygon): [Read-Write] The polygon that defines the region.
holes?

(Array(MagicLeapPolygon)) – [Read-Write] A polygon may contains multiple holes.

polygon?

(MagicLeapPolygon) – [Read-Write] The polygon that defines the region.