unreal.MagicLeapMusicServiceCallbacks?

class unreal.MagicLeapMusicServiceCallbacks(playback_state_delegate=<unreal.MagicLeapMusicServicePlaybackStateDelegate object>, repeat_state_delegate=<unreal.MagicLeapMusicServiceRepeatStateDelegate object>, shuffle_state_delegate=<unreal.MagicLeapMusicServiceShuffleStateDelegate object>, metadata_delegate=<unreal.MagicLeapMusicServiceMetadataDelegate object>, position_delegate=<unreal.MagicLeapMusicServicePositionDelegate object>, error_delegate=<unreal.MagicLeapMusicServiceErrorDelegate object>, status_delegate=<unreal.MagicLeapMusicServiceStatusDelegate object>, volume_delegate=<unreal.MagicLeapMusicServiceVolumeDelegate object>)?

Bases: unreal.StructBase

Magic Leap Music Service Callbacks

C++ Source:

  • Plugin: MagicLeapMusicService
  • Module: MagicLeapMusicService
  • File: MagicLeapMusicServiceTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • error_delegate (MagicLeapMusicServiceErrorDelegate): [Read-Write] Error Delegate
  • metadata_delegate (MagicLeapMusicServiceMetadataDelegate): [Read-Write] Metadata Delegate
  • playback_state_delegate (MagicLeapMusicServicePlaybackStateDelegate): [Read-Write] Playback State Delegate
  • position_delegate (MagicLeapMusicServicePositionDelegate): [Read-Write] Position Delegate
  • repeat_state_delegate (MagicLeapMusicServiceRepeatStateDelegate): [Read-Write] Repeat State Delegate
  • shuffle_state_delegate (MagicLeapMusicServiceShuffleStateDelegate): [Read-Write] Shuffle State Delegate
  • status_delegate (MagicLeapMusicServiceStatusDelegate): [Read-Write] Status Delegate
  • volume_delegate (MagicLeapMusicServiceVolumeDelegate): [Read-Write] Volume Delegate
error_delegate?

(MagicLeapMusicServiceErrorDelegate) – [Read-Write] Error Delegate

metadata_delegate?

(MagicLeapMusicServiceMetadataDelegate) – [Read-Write] Metadata Delegate

playback_state_delegate?

(MagicLeapMusicServicePlaybackStateDelegate) – [Read-Write] Playback State Delegate

position_delegate?

(MagicLeapMusicServicePositionDelegate) – [Read-Write] Position Delegate

repeat_state_delegate?

(MagicLeapMusicServiceRepeatStateDelegate) – [Read-Write] Repeat State Delegate

shuffle_state_delegate?

(MagicLeapMusicServiceShuffleStateDelegate) – [Read-Write] Shuffle State Delegate

status_delegate?

(MagicLeapMusicServiceStatusDelegate) – [Read-Write] Status Delegate

volume_delegate?

(MagicLeapMusicServiceVolumeDelegate) – [Read-Write] Volume Delegate