class unreal.LiveLinkPreset(outer=None, name='None')?

Bases: unreal.Object

Live Link Preset

C++ Source:

  • Plugin: LiveLink
  • Module: LiveLink
  • File: LiveLinkPreset.h
apply_to_client() → bool?

Remove all previous sources and subjects and add the sources and subjects from this preset.

Returns:True is all sources and subjects from this preset could be created and added.
Return type:bool
build_from_client() → None?

Reset this preset and build the list of sources and subjects from the client.