unreal.LevelVariantSets?

class unreal.LevelVariantSets(outer=None, name='None')?

Bases: unreal.Object

Level Variant Sets

C++ Source:

  • Plugin: VariantManagerContent
  • Module: VariantManagerContent
  • File: LevelVariantSets.h
add_variant_set(variant_set) → None?

Adds VariantSet to the LevelVariantSets’ list of VariantSets

Parameters:variant_set (VariantSet) –
get_num_variant_sets() → int32?

Get Num Variant Sets

Returns:
Return type:int32
get_variant_set(variant_set_index) → VariantSet?

Get Variant Set

Parameters:variant_set_index (int32) –
Returns:
Return type:VariantSet
get_variant_set_by_name(variant_set_name) → VariantSet?

Get Variant Set by Name

Parameters:variant_set_name (str) –
Returns:
Return type:VariantSet
remove_variant_set(variant_set) → None?

Removes VariantSet from LevelVariantSets, if that is its parent

Parameters:variant_set (VariantSet) –
remove_variant_set_by_name(variant_set_name) → None?

Looks for a variant set with VariantSetName within LevelVariantSets and removes it, if it exists

Parameters:variant_set_name (str) –