class unreal.InterpGroupCamera(outer=None, name='None')?

Bases: unreal.InterpGroup

Interp Group Camera

C++ Source:

  • Module: Engine
  • File: InterpGroupCamera.h

Editor Properties: (see get_editor_property/set_editor_property)

  • compress_tolerance (float): [Read-Write] When compress, tolerance option *
  • group_color (Color): [Read-Write] Colour used for drawing tracks etc. related to this group.
  • interp_tracks (Array(InterpTrack)): [Read-Write] Interp Tracks
  • target (CameraPreviewInfo): [Read-Write] this is interaction property info for CameraAnim this information isn’t really saved with it