class unreal.ImageWriteBlueprintLibrary(outer=None, name='None')?

Bases: unreal.BlueprintFunctionLibrary

Function library containing utility methods for writing images on a global async queue

C++ Source:

  • Module: ImageWriteQueue
  • File: ImageWriteBlueprintLibrary.h
classmethod export_to_disk(texture, filename, options) → None?

Export the specified texture to disk

  • texture (Texture) – The texture or render target to export
  • filename (str) – The filename on disk to save as
  • options (ImageWriteOptions) – Parameters defining the various export options