unreal.GroomAssetImportData?

class unreal.GroomAssetImportData(outer=None, name='None')?

Bases: unreal.AssetImportData

Groom Asset Import Data

C++ Source:

  • Plugin: HairStrands
  • Module: HairStrandsCore
  • File: GroomAssetImportData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • source_data (AssetImportInfo): [Read-Only] Source file data describing the files that were used to import this asset.