unreal.GoogleARCoreCameraConfig?

class unreal.GoogleARCoreCameraConfig(camera_image_resolution=[0, 0], camera_texture_resolution=[0, 0], camera_id='')?

Bases: unreal.StructBase

Camera configuration from ARCore.

C++ Source:

  • Plugin: GoogleARCore
  • Module: GoogleARCoreBase
  • File: GoogleARCoreTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • camera_id (str): [Read-Write] The id of the camera will be used in this CameraConfig.
  • camera_image_resolution (IntPoint): [Read-Write] CPU-accessible camera image resolution.
  • camera_texture_resolution (IntPoint): [Read-Write] Texture resolution for the camera image accessible to the graphics API and shaders.
camera_id?

(str) – [Read-Only] The id of the camera will be used in this CameraConfig.

camera_image_resolution?

(IntPoint) – [Read-Only] CPU-accessible camera image resolution.

camera_texture_resolution?

(IntPoint) – [Read-Only] Texture resolution for the camera image accessible to the graphics API and shaders.