unreal.DatasmithObjectElement?

class unreal.DatasmithObjectElement(outer=None, name='None')?

Bases: unreal.Object

  • UDatasmithObjectElement

C++ Source:

  • Plugin: DatasmithImporter
  • Module: DatasmithImporter
  • File: DatasmithUObjectElements.h
get_element_name() → str?

Gets the element name

Returns:
Return type:str
get_label() → str?

Gets the element label used in the UI

Returns:
Return type:str
is_element_valid() → bool?

Is the Element still valid for the Datasmith Scene

Returns:
Return type:bool
set_label(label) → None?

Sets the element label used in the UI

Parameters:label (str) –