class unreal.DatasmithFBXSceneImportData(outer=None, name='None')?

Bases: unreal.DatasmithSceneImportData

Datasmith FBXScene Import Data

C++ Source:

  • Plugin: DatasmithContent
  • Module: DatasmithContent
  • File: DatasmithAssetImportData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • base_options (DatasmithImportBaseOptions): [Read-Write] Base Options
  • colorize_materials (bool): [Read-Only] Colorize Materials
  • generate_lightmap_u_vs (bool): [Read-Only] Generate Lightmap UVs
  • intermediate_serialization (uint8): [Read-Only] Corresponds to a EDatasmithFBXIntermediateSerializationType
  • source_data (AssetImportInfo): [Read-Only] Source file data describing the files that were used to import this asset.
  • textures_dir (str): [Read-Only] Textures Dir