unreal.DataprepFloatBoundingVolumeFetcher?

class unreal.DataprepFloatBoundingVolumeFetcher(outer=None, name='None')?

Bases: unreal.DataprepFloatFetcher

Return the bouding box volume of object. For an actor bouding box only the components with a collision enabled will be use.

C++ Source:

  • Plugin: DataprepEditor
  • Module: DataprepLibraries
  • File: DataprepFloatFetcherLibrary.h