unreal.DataprepAsset?

class unreal.DataprepAsset(outer=None, name='None')?

Bases: unreal.DataprepAssetInterface

A DataprepAsset is an implementation of the DataprepAssetInterface using a Blueprint as the recipe pipeline. The Blueprint is composed of DataprepAction nodes linearly connected.

C++ Source:

  • Plugin: DataprepEditor
  • Module: DataprepCore
  • File: DataprepAsset.h

Editor Properties: (see get_editor_property/set_editor_property)

  • consumer (DataprepContentConsumer): [Read-Write] DEPRECATED: COnsumer referenced by the asset deprecated: Property moved to UDataprepAssetInterface as Output.
  • dataprep_recipe_bp (Blueprint): [Read-Write] DEPRECATED: Pointer to data preparation pipeline blueprint previously used to process input data deprecated: Using directly ActionAssets property instead of Blueprint to manage actions.
  • producers (Array(DataprepAssetProducer)): [Read-Write] DEPRECATED: List of producers referenced by the asset deprecated: Property moved to UDataprepAssetInterface as Inputs.
  • start_node (EdGraphNode): [Read-Write] DEPRECATED: Pointer to the entry node of the pipeline blueprint previously used to process input data deprecated: Using directly ActionAssets property instead of Blueprint to manage actions.
consumer?

**(DataprepContentConsumer)* – [Read-Write] DEPRECATED* – COnsumer referenced by the asset deprecated: Property moved to UDataprepAssetInterface as Output.

dataprep_recipe_bp?

**(Blueprint)* – [Read-Write] DEPRECATED* – Pointer to data preparation pipeline blueprint previously used to process input data deprecated: Using directly ActionAssets property instead of Blueprint to manage actions.

producers?

**(Array(DataprepAssetProducer))* – [Read-Write] DEPRECATED* – List of producers referenced by the asset deprecated: Property moved to UDataprepAssetInterface as Inputs.

start_node?

**(EdGraphNode)* – [Read-Write] DEPRECATED* – Pointer to the entry node of the pipeline blueprint previously used to process input data deprecated: Using directly ActionAssets property instead of Blueprint to manage actions.