unreal.DataprepActionAsset?

class unreal.DataprepActionAsset(outer=None, name='None')?

Bases: unreal.Object

Dataprep Action Asset

C++ Source:

  • Plugin: DataprepEditor
  • Module: DataprepCore
  • File: DataprepActionAsset.h

Editor Properties: (see get_editor_property/set_editor_property)

  • label (str): [Read-Write] UI label of the action
execute(objects) → None?

Execute the action on a specific set of objects

Parameters:objects (Array(Object)) –