class unreal.CurveSourceInterface(outer=None, name='None')?

Bases: unreal.Interface

Curve Source Interface

C++ Source:

  • Module: Engine
  • File: CurveSourceInterface.h
get_binding_name() → Name?

Get the name that this curve source can be bound to by. Clients of this curve source will use this name to identify this source.

Return type:Name
get_curve_value(curve_name) → float?

Get the value for a specified curve

Parameters:curve_name (Name) –
Return type:float
get_curves() -> Array(NamedCurveValue)?

Evaluate all curves that this source provides

Returns:out_values (Array(NamedCurveValue)):
Return type:Array(NamedCurveValue)