unreal.CompositionGraphCapturePasses?

class unreal.CompositionGraphCapturePasses(value=[])?

Bases: unreal.StructBase

Composition Graph Capture Passes

C++ Source:

  • Module: MovieSceneCapture
  • File: CompositionGraphCaptureProtocol.h

Editor Properties: (see get_editor_property/set_editor_property)

  • value (Array(str)): [Read-Write] List of passes to record by name.
value?

(Array(str)) – [Read-Write] List of passes to record by name.