unreal.CompositingPickerAsyncTask?

class unreal.CompositingPickerAsyncTask(outer=None, name='None')?

Bases: unreal.BlueprintAsyncActionBase

Compositing Picker Async Task

C++ Source:

  • Plugin: Composure
  • Module: Composure
  • File: CompositingEditorSupportLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_accept (OnPixelPicked): [Read-Write] On Accept
  • on_cancel (OnPixelPicked): [Read-Write] On Cancel
  • on_pick (OnPixelPicked): [Read-Write] On Pick
on_accept?

(OnPixelPicked) – [Read-Write] On Accept

on_cancel?

(OnPixelPicked) – [Read-Write] On Cancel

on_pick?

(OnPixelPicked) – [Read-Write] On Pick