unreal.CaptureResolution?

class unreal.CaptureResolution(res_x=0, res_y=0)?

Bases: unreal.StructBase

Structure representing a capture resolution

C++ Source:

  • Module: MovieSceneCapture
  • File: MovieSceneCaptureSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • res_x (int32): [Read-Write] Res X
  • res_y (int32): [Read-Write] Res Y
res_x?

(int32) – [Read-Write] Res X

res_y?

(int32) – [Read-Write] Res Y