unreal.BrushEffectTerracing?

class unreal.BrushEffectTerracing(terrace_alpha=0.0, terrace_spacing=256.0, terrace_smoothness=0.0, mask_length=0.0, mask_start_offset=0.0)?

Bases: unreal.StructBase

Brush Effect Terracing

C++ Source:

  • Plugin: Landmass
  • Module: Landmass
  • File: BrushEffectsList.h

Editor Properties: (see get_editor_property/set_editor_property)

  • mask_length (float): [Read-Write] Mask Length
  • mask_start_offset (float): [Read-Write] Mask Start Offset
  • terrace_alpha (float): [Read-Write] Terrace Alpha
  • terrace_smoothness (float): [Read-Write] Terrace Smoothness
  • terrace_spacing (float): [Read-Write] Terrace Spacing
mask_length?

(float) – [Read-Write] Mask Length

mask_start_offset?

(float) – [Read-Write] Mask Start Offset

terrace_alpha?

(float) – [Read-Write] Terrace Alpha

terrace_smoothness?

(float) – [Read-Write] Terrace Smoothness

terrace_spacing?

(float) – [Read-Write] Terrace Spacing