unreal.BrushEffectCurlNoise?

class unreal.BrushEffectCurlNoise(curl1_amount=0.0, curl2_amount=0.0, curl1_tiling=16.0, curl2_tiling=3.0)?

Bases: unreal.StructBase

Brush Effect Curl Noise

C++ Source:

  • Plugin: Landmass
  • Module: Landmass
  • File: BrushEffectsList.h

Editor Properties: (see get_editor_property/set_editor_property)

  • curl1_amount (float): [Read-Write] Curl 1Amount
  • curl1_tiling (float): [Read-Write] Curl 1Tiling
  • curl2_amount (float): [Read-Write] Curl 2Amount
  • curl2_tiling (float): [Read-Write] Curl 2Tiling
curl1_amount?

(float) – [Read-Write] Curl 1Amount

curl1_tiling?

(float) – [Read-Write] Curl 1Tiling

curl2_amount?

(float) – [Read-Write] Curl 2Amount

curl2_tiling?

(float) – [Read-Write] Curl 2Tiling