unreal.AnimNode_TwoWayBlend?

class unreal.AnimNode_TwoWayBlend(a=[], b=[], alpha_input_type=AnimAlphaInputType.FLOAT, alpha_bool_enabled=True, alpha=0.0, alpha_scale_bias=[1.0, 0.0], alpha_bool_blend=[0.0, 0.0, AlphaBlendOption.LINEAR, None], alpha_curve_name='None', alpha_scale_bias_clamp=[False, False, False, [0.0, 1.0], [0.0, 1.0], 1.0, 0.0, 0.0, 1.0, 10.0, 10.0])?

Bases: unreal.AnimNode_Base

This represents a baked transition

C++ Source:

  • Module: AnimGraphRuntime
  • File: AnimNode_TwoWayBlend.h

Editor Properties: (see get_editor_property/set_editor_property)

  • a (PoseLink): [Read-Write] A
  • alpha (float): [Read-Write] The float value that controls the alpha blending when the alpha input type is set to ‘Float’
  • alpha_bool_blend (InputAlphaBoolBlend): [Read-Write] Alpha Bool Blend
  • alpha_bool_enabled (bool): [Read-Write] The boolean value that controls the alpha blending when the alpha input type is set to ‘Bool’
  • alpha_curve_name (Name): [Read-Write] The animation curve that controls the alpha blending when the alpha input type is set to ‘Curve’
  • alpha_input_type (AnimAlphaInputType): [Read-Write] The data type used to control the alpha blending between the A and B poses.
    Note: Changing this value will disconnect alpha input pins.
  • alpha_scale_bias (InputScaleBias): [Read-Write] Alpha Scale Bias
  • alpha_scale_bias_clamp (InputScaleBiasClamp): [Read-Write] Alpha Scale Bias Clamp
  • b (PoseLink): [Read-Write] B
  • reset_child_on_activation (bool): [Read-Write] This reinitializes child pose when re-activated. For example, when active child changes
a?

(PoseLink) – [Read-Write] A

alpha?

(float) – [Read-Write] The float value that controls the alpha blending when the alpha input type is set to ‘Float’

alpha_bool_blend?

(InputAlphaBoolBlend) – [Read-Write] Alpha Bool Blend

alpha_bool_enabled?

(bool) – [Read-Write] The boolean value that controls the alpha blending when the alpha input type is set to ‘Bool’

alpha_curve_name?

(Name) – [Read-Write] The animation curve that controls the alpha blending when the alpha input type is set to ‘Curve’

alpha_input_type?

(AnimAlphaInputType) – [Read-Write] The data type used to control the alpha blending between the A and B poses. Note: Changing this value will disconnect alpha input pins.

alpha_scale_bias?

(InputScaleBias) – [Read-Write] Alpha Scale Bias

alpha_scale_bias_clamp?

(InputScaleBiasClamp) – [Read-Write] Alpha Scale Bias Clamp

b?

(PoseLink) – [Read-Write] B