unreal.AnimNode_LiveLinkPose?

class unreal.AnimNode_LiveLinkPose(input_pose=[], live_link_subject_name=['None'], retarget_asset=None)?

Bases: unreal.AnimNode_Base

Anim Node Live Link Pose

C++ Source:

  • Plugin: LiveLink
  • Module: LiveLink
  • File: AnimNode_LiveLinkPose.h

Editor Properties: (see get_editor_property/set_editor_property)

  • input_pose (PoseLink): [Read-Write] Input Pose
  • live_link_subject_name (LiveLinkSubjectName): [Read-Write] Live Link Subject Name
  • retarget_asset (type(Class)): [Read-Write] Retarget Asset
input_pose?

(PoseLink) – [Read-Write] Input Pose

(LiveLinkSubjectName) – [Read-Write] Live Link Subject Name

retarget_asset?

(type(Class)) – [Read-Write] Retarget Asset