unreal.ARTrackedGeometry?

class unreal.ARTrackedGeometry(outer=None, name='None')?

Bases: unreal.Object

ARTracked Geometry

C++ Source:

  • Module: AugmentedReality
  • File: ARTrackable.h

Editor Properties: (see get_editor_property/set_editor_property)

  • unique_id (Guid): [Read-Write] Unique Id
get_debug_name() → Name?

Get Debug Name

Returns:
Return type:Name
get_last_update_frame_number() → int32?

Get Last Update Frame Number

Returns:
Return type:int32
get_last_update_timestamp() → float?

Get Last Update Timestamp

Returns:
Return type:float
get_local_to_tracking_transform() → Transform?

Get Local to Tracking Transform

Returns:
Return type:Transform
get_local_to_world_transform() → Transform?

Get Local to World Transform

Returns:
Return type:Transform
get_object_classification() → ARObjectClassification?

Get Object Classification

Returns:
Return type:ARObjectClassification
get_tracking_state() → ARTrackingState?

Get Tracking State

Returns:
Return type:ARTrackingState
get_underlying_mesh() → MRMeshComponent?

Get Underlying Mesh

Returns:
Return type:MRMeshComponent
is_tracked() → bool?

Is Tracked

Returns:
Return type:bool
unique_id?

(Guid) – [Read-Only] Unique Id