unreal.ARPose2D?

class unreal.ARPose2D(skeleton_definition=[0, [], []], joint_locations=[], is_joint_tracked=[])?

Bases: unreal.StructBase

Represents a human pose tracked in the 2D space

C++ Source:

  • Module: AugmentedReality
  • File: ARTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • is_joint_tracked (Array(bool)): [Read-Write] Flags indicating if each joint is tracked
  • joint_locations (Array(Vector2D)): [Read-Write] The location of each joint in 2D normalized space
  • skeleton_definition (ARSkeletonDefinition): [Read-Write] The definition of this skeleton
is_joint_tracked?

(Array(bool)) – [Read-Only] Flags indicating if each joint is tracked

joint_locations?

(Array(Vector2D)) – [Read-Only] The location of each joint in 2D normalized space

skeleton_definition?

(ARSkeletonDefinition) – [Read-Only] The definition of this skeleton