unreal.AREnvironmentCaptureProbe?

class unreal.AREnvironmentCaptureProbe(outer=None, name='None')?

Bases: unreal.ARTrackedGeometry

A tracked environment texture probe that gives you a cube map for reflections

C++ Source:

  • Module: AugmentedReality
  • File: ARTrackable.h

Editor Properties: (see get_editor_property/set_editor_property)

  • unique_id (Guid): [Read-Write] Unique Id
get_environment_capture_texture() → AREnvironmentCaptureProbeTexture?

EnvironmentCaptureTexture:

Returns:
Return type:AREnvironmentCaptureProbeTexture
get_extent() → Vector?

Extent:

Returns:
Return type:Vector