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          Mobile Rendering

          Information about rendering features on mobile platforms.

          Windows
          MacOS
          Linux

          The mobile renderer for Unreal Engine 4 is a separate renderer from the desktop and console renderer, equipped with its own subset of features that are optimized for mobile devices. The sections on this page provide reference information and how-to guides for mobile-specific implementations of rendering features.

          General Information

          We recommend that you familiarize the Device Profiles guide, as Mobile devices depend greatly on Device Profiles in order to manage rendering features and scalability across a wide variety of devices. Additionally, you should review the Supported Rendering Features reference page for specifications of what rendering features are supported by the Mobile rendering paths.

          Getting Started

          Reference

          How-To Guides

          Android-Specific Guides

          Performance Guides

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          Welcome to the new Unreal Engine 4 Documentation site!

          We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

          We'll be sure to let you know when the new system is up and running.

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