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          Niagara Visual Effects

          Unreal Engine 4's Niagara visual effects system used for creating and previewing particle effects in real time.

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          Linux

          The Niagara VFX System is one of two tools you can use to create and adjust visual effects (VFX) inside Unreal Engine 4 (UE4). Before Niagara, the primary way to create and edit visual effects in UE4 was to use Cascade . While Niagara has many of the same of particle manipulation methods that Cascade offers, the way you interact and build visual effects with Niagara is vastly different.

          This page links to documentation regarding the Niagara VFX system, including an Overview and a Quick Start guide to get you up and running. If you are new to Niagara, it is recommended that you check out the Getting Started section which includes a high-level overview of the Niagara Editor, the Quick Start Guide, and a page that lays out the Key Concepts and design philosophy behind Niagara. You can also check out the Guides section, which has How-To articles on various tasks. The Reference section has the System and Emitter Module Reference, the Niagara Editor UI Reference, and the Niagara Script Editor UI Reference.

          Starting Out

          Guides

          Reference

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          Welcome to the new Unreal Engine 4 Documentation site!

          We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

          We'll be sure to let you know when the new system is up and running.

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