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          Unreal Engine VR Mode

          Build worlds in a virtual reality environment using the full capabilities of the editor toolset, with interactions designed specifically for VR.

          Windows
          MacOS
          Linux

          Use VR Mode to design and build worlds in a virtual reality environment using the full capabilities of the Unreal Editor toolset combined with interaction models designed specifically for Virtual Reality (VR) world building.

          Working directly in VR provides the proper sense of scale necessary to create realistic, believable worlds, while the use of motion controllers means you can build environments with natural motions and interactions.

          Requirements

          To use Unreal Editor in VR mode, your development environment must meet the following specifications:

          Hardware Requirements

          PC Hardware

          Minimum for your VR hardware

          Supported VR Hardware

          • Oculus Rift with Oculus Touch controllers

          • HTC Vive with controllers

          Motion controllers are currently required for the VR Editor. You cannot use this with a headset alone.

          Software Requirements

          Operating System

          Windows 7/8 64-bit (or later)

          SDKs

          • For Oculus Rift: Oculus Runtime version 1.3 or later

          • For HTC Vive: SteamVR

          Video Drivers

          Make sure you have the very latest video drivers installed. Some HMD features require latest drivers.

          Getting Started

          Guides

          References

          Tags
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          Welcome to the new Unreal Engine 4 Documentation site!

          We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

          We'll be sure to let you know when the new system is up and running.

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