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          Real-Time Compositing with Composure

          In Composure, a graphics utility plugin available with Unreal Engine, we've added a new set of tools to make compositing a lot easier.

          On this page


          In Composure,?a graphics utility plugin available with Unreal Engine,?we've added a new set of tools to make compositing a lot easier.

          Compositing is the act of combining visual elements from different sources into a single image. In the visual effects industry, compositing a single frame is usually an offline process and can take some time.?With compositing built into the engine, users can easily visualize green-screened scenes combined with CG?in real-time. This is especially helpful for previsualization, which enables?directors to get a sense of what the final scene will look like, or for offline compositors to use as a guide.?Compositing will run both in-editor and in-game.

          Getting Started


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          Welcome to the new Unreal Engine 4 Documentation site!

          We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

          We'll be sure to let you know when the new system is up and running.

          Post Feedback