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          Functional Testing

          Functional Testing

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          On this page

          Actions

          Add Rerun

          Causes the test to be rerun for a specific named reason.

          Target is Functional Test

          Finish Test

          Finish Test

          Target is Functional Test

          Get Current Rerun Reason

          Returns the current re-run reason if we're in a named re-run.

          Target is Functional Test

          Is Enabled

          Is Enabled

          Target is Functional Test

          Is Running

          AActor interface end

          Target is Functional Test

          Log Message

          Log Message

          Target is Functional Test

          Run All Functional Tests

          Triggers in sequence all functional tests found on the level.

          Target is Functional Testing Manager

          Set Time Limit

          Set Time Limit

          Target is Functional Test

          Select Skin
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          Welcome to the new Unreal Engine 4 Documentation site!

          We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

          We'll be sure to let you know when the new system is up and running.

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